The games directed by Miyazaki have thus far been of an extraordinarily high quality, and one of the reasons for this is that-before Dark Souls III-each takes place in a distinct world.ĭark Souls III makes the surprising decision to directly follow the original Dark Souls, something that Dark Souls II avoided almost entirely.
But you do get a sense, another illusion perhaps, of a guiding mind that anchors all these disparate parts into a whole. It's not that a Souls veteran would claim to know anything of Miyazaki personally from his worlds. Hidetaka Miyazaki-director of Dark Souls III, Demon's Souls, Dark Souls, and Bloodborne-is one of the problems when it comes to rejecting the possibility of a 'singular vision' entirely, however, because the games he has directed have a unique flavour and seem-I accept this may be an illusion-to be designed around characteristic principles.
Games criticism has its weakness for auteur theory, and many, myself included, are guilty of crediting individuals for work done by teams of dozens, if not hundreds of people.